Chapter Thirteen - Yet more Compositing...
Sculpting
- Set the scene like I did in the earlier sessions
- Then create a plane
- Make it editable
- Make sure it selected
- Change layout to sculpting
- Subdivide 3 or 4 times
- Click on 'Pull' ( hold ctrl to create an invert effect and just click the mouse to pull out)
Creating Objects so they appear behind things
- Taking a photo from the internet
- Set the scene like I did in the earlier sessions
- Now leave Cinema 4D and open up Photoshop
- load in the image and fill in the fore ground with black on an other layer
- When done, save the black layer at alpha
- Now create new material with the alpha
- create a plane and drop material onto it
- then put in object in and around the the trees
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